Class VoidWorm.Arm
- Namespace
- VoidSea
- Assembly
- Assembly-CSharp.dll
public class VoidWorm.Arm
- Inheritance
-
VoidWorm.Arm
- Inherited Members
-
Constructors
Arm(VoidWorm, int, float, float, int, bool)
public Arm(VoidWorm owner, int firstSprite, float totalLength, float side, int index, bool hasThread)
Parameters
owner VoidWorm
firstSprite int
totalLength float
side float
index int
hasThread bool
Fields
driftDir
Field Value
- Vector2
fingers
Field Value
- float[,]
firstSprite
Field Value
- int
goToGoal
Field Value
- float
goalPoint
Field Value
- Vector2
index
Field Value
- int
owner
Field Value
- VoidWorm
segLength
Field Value
- float
segments
public Vector2[,] segments
Field Value
- Vector2[,]
side
Field Value
- float
thread
Field Value
- Vector2[,]
threadStatus
Field Value
- int
threadStretched
public float threadStretched
Field Value
- float
totalSprites
Field Value
- int
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update()