Class Smolder.SmolderSegment
- Namespace
- Smoke
- Assembly
- Assembly-CSharp.dll
public class Smolder.SmolderSegment : MeshSmoke.SmokeSegment, IDrawable, IRunDuringDialog
- Inheritance
-
Smolder.SmolderSegment
- Implements
- Inherited Members
Fields
colorA
public Color colorA
Field Value
- Color
colorB
public Color colorB
Field Value
- Color
Methods
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamerapaletteRoomPalette
ConDist(float)
public override float ConDist(float timeStacker)
Parameters
timeStackerfloat
Returns
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera
MyColor(float)
public override Color MyColor(float timeStacker)
Parameters
timeStackerfloat
Returns
- Color
MyOpactiy(float)
public override float MyOpactiy(float timeStacker)
Parameters
timeStackerfloat
Returns
MyRad(float)
public override float MyRad(float timeStacker)
Parameters
timeStackerfloat
Returns
Update(bool)
public override void Update(bool eu)
Parameters
eubool
WindAndDrag(Room, ref Vector2, Vector2)
public override void WindAndDrag(Room rm, ref Vector2 v, Vector2 p)
Parameters
rmRoomvVector2pVector2