Class VultureMaskGraphics.CosmeticPearlString
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class VultureMaskGraphics.CosmeticPearlString
- Inheritance
-
VultureMaskGraphics.CosmeticPearlString
- Inherited Members
-
Constructors
CosmeticPearlString(Vector2, float, int)
public CosmeticPearlString(Vector2 pos, float length, int startSprite)
Parameters
pos Vector2
length float
startSprite int
Fields
color
Field Value
- Color
connectionRads
public List<float> connectionRads
Field Value
- List<float>
darkness
Field Value
- float
glimmerProg
public List<float> glimmerProg
Field Value
- List<float>
glimmerSpeed
public List<float> glimmerSpeed
Field Value
- List<float>
glimmerWait
public List<float> glimmerWait
Field Value
- List<float>
gravity
Field Value
- float
lastPos
Field Value
- Vector2
layer
Field Value
- int
pearlColors
public List<Color> pearlColors
Field Value
- List<Color>
pearlGlimmers
public List<float> pearlGlimmers
Field Value
- List<float>
pearlPositions
public List<Vector2> pearlPositions
Field Value
- List<Vector2>
pearlVelocities
public List<Vector2> pearlVelocities
Field Value
- List<Vector2>
pos
Field Value
- Vector2
startSprite
Field Value
- int
submersion
Field Value
- float
Properties
TotalSprites
public int TotalSprites { get; }
Property Value
- int
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
Attach()
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update()