Class TipScreen
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class TipScreen : Menu
- Inheritance
-
TipScreen
- Inherited Members
-
Constructors
TipScreen(ProcessManager)
public TipScreen(ProcessManager manager)
Parameters
manager ProcessManager
Fields
public SimpleButton continueButton
Field Value
- SimpleButton
counter
Field Value
- int
cycleJump
Field Value
- int
frameCount
Field Value
- int
loadedAtlas
public string loadedAtlas
Field Value
- string
slugcat
public SlugcatStats.Name slugcat
Field Value
- SlugcatStats.Name
test
Field Value
- MenuLabel
tipID
Field Value
- int
tipImage
Field Value
- FSprite
tipSeed
Field Value
- int
Properties
public float ContinueAndExitButtonsXPos { get; }
Property Value
- float
Methods
AnyTipsAvailable(Name, int)
public static bool AnyTipsAvailable(SlugcatStats.Name slugcat, int tipID)
Parameters
slugcat SlugcatStats.Name
tipID int
Returns
- bool
CommunicateWithUpcomingProcess(MainLoopProcess)
public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)
Parameters
nextProcess MainLoopProcess
GetCharacterTipFrequency(Name)
public static int GetCharacterTipFrequency(SlugcatStats.Name slugcat)
Parameters
slugcat SlugcatStats.Name
Returns
- int
public static string GetCharacterTipMeta(SlugcatStats.Name slugcat)
Parameters
slugcat SlugcatStats.Name
Returns
- string
GetDataFromGame(Name, int, int, int)
public void GetDataFromGame(SlugcatStats.Name slugcatID, int tipID, int tipSeed, int cycleJump)
Parameters
slugcatID SlugcatStats.Name
tipID int
tipSeed int
cycleJump int
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
InitializeTip()
public void InitializeTip()
ShutDownProcess()
public override void ShutDownProcess()
public override void Singal(MenuObject sender, string message)
Parameters
sender MenuObject
message string
Update()
public override void Update()