Table of Contents

Class ScribbleDreamScreenOld

Namespace
MoreSlugcats
Assembly
Assembly-CSharp.dll
public class ScribbleDreamScreenOld : Menu
Inheritance
ScribbleDreamScreenOld
Inherited Members

Constructors

ScribbleDreamScreenOld(ProcessManager)

public ScribbleDreamScreenOld(ProcessManager manager)

Parameters

manager ProcessManager

Fields

counter

public int counter

Field Value

int

dreamID

public DreamsState.DreamID dreamID

Field Value

DreamsState.DreamID

exitButton

public SimpleButton exitButton

Field Value

SimpleButton

frame

public float frame

Field Value

float

fromGameDataPackage

public KarmaLadderScreen.SleepDeathScreenDataPackage fromGameDataPackage

Field Value

KarmaLadderScreen.SleepDeathScreenDataPackage

initSound

public bool initSound

Field Value

bool

scene

public MenuIllustration scene

Field Value

MenuIllustration

Properties

ForceNoMouseMode

public override bool ForceNoMouseMode { get; }

Property Value

bool

FreezeMenuFunctions

public override bool FreezeMenuFunctions { get; }

Property Value

bool

Methods

CommunicateWithUpcomingProcess(MainLoopProcess)

public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)

Parameters

nextProcess MainLoopProcess

GetDataFromGame(DreamID, SleepDeathScreenDataPackage)

public void GetDataFromGame(DreamsState.DreamID dreamID, KarmaLadderScreen.SleepDeathScreenDataPackage package)

Parameters

dreamID DreamsState.DreamID
package KarmaLadderScreen.SleepDeathScreenDataPackage

GrafUpdate(float)

public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float

SceneFromDream(DreamID)

public string SceneFromDream(DreamsState.DreamID dreamID)

Parameters

dreamID DreamsState.DreamID

Returns

string

Singal(MenuObject, string)

public override void Singal(MenuObject sender, string message)

Parameters

sender MenuObject
message string

StartGame()

public void StartGame()

Update()

public override void Update()