Class ScribbleDreamScreenOld
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class ScribbleDreamScreenOld : Menu
- Inheritance
-
ScribbleDreamScreenOld
- Inherited Members
-
Constructors
ScribbleDreamScreenOld(ProcessManager)
public ScribbleDreamScreenOld(ProcessManager manager)
Parameters
manager ProcessManager
Fields
counter
Field Value
- int
dreamID
public DreamsState.DreamID dreamID
Field Value
- DreamsState.DreamID
public SimpleButton exitButton
Field Value
- SimpleButton
frame
Field Value
- float
fromGameDataPackage
public KarmaLadderScreen.SleepDeathScreenDataPackage fromGameDataPackage
Field Value
- KarmaLadderScreen.SleepDeathScreenDataPackage
initSound
Field Value
- bool
scene
public MenuIllustration scene
Field Value
- MenuIllustration
Properties
ForceNoMouseMode
public override bool ForceNoMouseMode { get; }
Property Value
- bool
public override bool FreezeMenuFunctions { get; }
Property Value
- bool
Methods
CommunicateWithUpcomingProcess(MainLoopProcess)
public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)
Parameters
nextProcess MainLoopProcess
public void GetDataFromGame(DreamsState.DreamID dreamID, KarmaLadderScreen.SleepDeathScreenDataPackage package)
Parameters
dreamID DreamsState.DreamID
package KarmaLadderScreen.SleepDeathScreenDataPackage
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
SceneFromDream(DreamID)
public string SceneFromDream(DreamsState.DreamID dreamID)
Parameters
dreamID DreamsState.DreamID
Returns
- string
public override void Singal(MenuObject sender, string message)
Parameters
sender MenuObject
message string
StartGame()
Update()
public override void Update()