Class ScribbleDreamScreen
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class ScribbleDreamScreen : Menu
- Inheritance
-
ScribbleDreamScreen
- Inherited Members
-
Constructors
ScribbleDreamScreen(ProcessManager)
public ScribbleDreamScreen(ProcessManager manager)
Parameters
manager ProcessManager
Fields
blackSprite
public FSprite blackSprite
Field Value
- FSprite
counter
Field Value
- int
dreamID
public DreamsState.DreamID dreamID
Field Value
- DreamsState.DreamID
public SimpleButton exitButton
Field Value
- SimpleButton
fadeIn
Field Value
- int
fadeOut
Field Value
- int
frame
Field Value
- float
fromGameDataPackage
public KarmaLadderScreen.SleepDeathScreenDataPackage fromGameDataPackage
Field Value
- KarmaLadderScreen.SleepDeathScreenDataPackage
initSound
Field Value
- bool
initWait
Field Value
- int
lastFrame
Field Value
- float
room
Field Value
- Room
slatedForDeletetion
public bool slatedForDeletetion
Field Value
- bool
wait
Field Value
- int
Properties
ForceNoMouseMode
public override bool ForceNoMouseMode { get; }
Property Value
- bool
public override bool FreezeMenuFunctions { get; }
Property Value
- bool
Methods
CommunicateWithUpcomingProcess(MainLoopProcess)
public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)
Parameters
nextProcess MainLoopProcess
public bool ContinueButtonLeftSide()
Returns
- bool
public void GetDataFromGame(DreamsState.DreamID dreamID, KarmaLadderScreen.SleepDeathScreenDataPackage package)
Parameters
dreamID DreamsState.DreamID
package KarmaLadderScreen.SleepDeathScreenDataPackage
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
SceneFromDream(DreamID)
public MenuScene.SceneID SceneFromDream(DreamsState.DreamID dreamID)
Parameters
dreamID DreamsState.DreamID
Returns
- MenuScene.SceneID
SetupFadeOut(Room, int, int, int, int)
public void SetupFadeOut(Room room, int initWait, int fadeIn, int wait, int fadeOut)
Parameters
room Room
initWait int
fadeIn int
wait int
fadeOut int
ShutDownProcess()
public override void ShutDownProcess()
public override void Singal(MenuObject sender, string message)
Parameters
sender MenuObject
message string
Update()
public override void Update()