Class InputCircularRegion
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class InputCircularRegion : CosmeticSprite, IDrawable, IRunDuringDialog
- Inheritance
-
InputCircularRegion
- Implements
- Inherited Members
Constructors
InputCircularRegion(float, float, float, float, Vector2)
public InputCircularRegion(float radius, float minAngle, float maxAngle, float speed, Vector2 startOffset)
Parameters
Fields
drawDebugPos
public Vector2 drawDebugPos
Field Value
- Vector2
maxAngle
public float maxAngle
Field Value
minAngle
public float minAngle
Field Value
pos
public Vector2 pos
Field Value
- Vector2
radius
public float radius
Field Value
speed
public float speed
Field Value
Methods
ClampPosToWedge()
public bool ClampPosToWedge()
Returns
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera
Update(InputPackage?)
public void Update(Player.InputPackage? input)
Parameters
inputPlayer.InputPackage?