Class FadeOut
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class FadeOut : UpdatableAndDeletable, IDrawable
- Inheritance
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FadeOut
- Implements
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- Inherited Members
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Constructors
FadeOut(Room, Color, float, bool)
public FadeOut(Room room, Color color, float duration, bool fadeIn)
Parameters
room Room
color Color
duration float
fadeIn bool
Fields
duration
Field Value
- float
fade
Field Value
- float
fadeColor
Field Value
- Color
fadeIn
Field Value
- bool
freezeFade
Field Value
- bool
lastFade
Field Value
- float
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
IsDoneFading()
public bool IsDoneFading()
Returns
- bool
Update(bool)
public override void Update(bool eu)
Parameters
eu bool