Table of Contents

Class FadeOut

Namespace
MoreSlugcats
Assembly
Assembly-CSharp.dll
public class FadeOut : UpdatableAndDeletable, IDrawable
Inheritance
FadeOut
Implements
Inherited Members

Constructors

FadeOut(Room, Color, float, bool)

public FadeOut(Room room, Color color, float duration, bool fadeIn)

Parameters

room Room
color Color
duration float
fadeIn bool

Fields

duration

public float duration

Field Value

float

fade

public float fade

Field Value

float

fadeColor

public Color fadeColor

Field Value

Color

fadeIn

public bool fadeIn

Field Value

bool

freezeFade

public bool freezeFade

Field Value

bool

lastFade

public float lastFade

Field Value

float

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

IsDoneFading()

public bool IsDoneFading()

Returns

bool

Update(bool)

public override void Update(bool eu)

Parameters

eu bool