Class DustWave
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class DustWave : CosmeticSprite, IRunDuringDialog, IDrawable
- Inheritance
-
DustWave
- Implements
-
- Inherited Members
-
Constructors
DustWave(RoomCamera, float)
public DustWave(RoomCamera rCam, float dir)
Parameters
rCam RoomCamera
dir float
Fields
direction
Field Value
- float
dustWaveProgress
public float dustWaveProgress
Field Value
- float
lastmPos
Field Value
- float
mPos
Field Value
- float
mat
Field Value
- Material
rCam
Field Value
- RoomCamera
render
public RenderTexture render
Field Value
- RenderTexture
render2
public RenderTexture render2
Field Value
- RenderTexture
tex
Field Value
- Texture2D
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
GetWindPixel(Vector2)
public float GetWindPixel(Vector2 pos)
Parameters
pos Vector2
Returns
- float
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
RenderFlowMap()
public void RenderFlowMap()
Update(bool)
public override void Update(bool eu)
Parameters
eu bool