Class DandelionPeach.Stalk
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class DandelionPeach.Stalk : UpdatableAndDeletable, IDrawable
- Inheritance
-
DandelionPeach.Stalk
- Implements
-
- Inherited Members
-
Constructors
Stalk(DandelionPeach, Room)
public Stalk(DandelionPeach nut, Room room)
Parameters
nut DandelionPeach
room Room
Fields
direction
Field Value
- Vector2
nut
public DandelionPeach nut
Field Value
- DandelionPeach
nutPos
Field Value
- Vector2
rootPos
Field Value
- Vector2
segments
public Vector2[,] segments
Field Value
- Vector2[,]
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool