Class ClimbableVineRenderer
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class ClimbableVineRenderer : UpdatableAndDeletable, INotifyWhenRoomIsReady, IDrawable
- Inheritance
-
ClimbableVineRenderer
- Implements
-
- Inherited Members
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Constructors
ClimbableVineRenderer(Room)
public ClimbableVineRenderer(Room room)
Parameters
room Room
Fields
climbVines
public List<ClimbableVine> climbVines
Field Value
- List<ClimbableVine>
totalSprites
Field Value
- int
Methods
AIMapReady()
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
ShortcutsReady()
public void ShortcutsReady()