- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class ScoreCalculator : PositionedMenuObject
- Inheritance
-
ScoreCalculator
- Inherited Members
-
Constructors
public ScoreCalculator(Menu menu, MenuObject owner, Vector2 pos)
Parameters
menu Menu
owner MenuObject
pos Vector2
Fields
public MenuLabel[] activeBurdenLabels
Field Value
- MenuLabel[]
public List<string> activeBurdens
Field Value
- List<string>
public int burdensChecked
Field Value
- int
public FSprite[] challengeHighlightSprites
Field Value
- FSprite[]
public List<MenuLabel> challengeLabels
Field Value
- List<MenuLabel>
public float[] challengePoints
Field Value
- float[]
public int[] challengeTypes
Field Value
- int[]
public int challengesChecked
Field Value
- int
public MenuLabel completedChallengesLabel
Field Value
- MenuLabel
Field Value
- float
public MenuLabel currentAction
Field Value
- MenuLabel
public FSprite currentIndicator
Field Value
- FSprite
Field Value
- float
Field Value
- int
public MenuLabel finalScoreLabel
Field Value
- MenuLabel
public List<float> hiddenPointQueue
Field Value
- List<float>
public float lastLastTotal
Field Value
- float
public float lastMultiplier
Field Value
- float
Field Value
- float
Field Value
- float
Field Value
- float
public ScoreCalculatorPhase phase
Field Value
- ScoreCalculatorPhase
public List<float> pointQueue
Field Value
- List<float>
Field Value
- float
Field Value
- float
Field Value
- float
public MenuLabel sumLabel
Field Value
- MenuLabel
public FSprite totalDivider
Field Value
- FSprite
public MenuLabel totalLabel
Field Value
- MenuLabel
Properties
public InGameTranslator IGT { get; }
Property Value
- InGameTranslator
Methods
public override void Update()