- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class RainEffect : MenuObject
- Inheritance
-
RainEffect
- Inherited Members
-
Constructors
public RainEffect(Menu menu, MenuObject owner)
Parameters
menu Menu
owner MenuObject
Fields
Field Value
- float
Field Value
- FSprite
public RainEffect.RainDrop[] drops
Field Value
- RainDrop[]
public float extraLightningChance
Field Value
- float
public FSprite fadeSprite
Field Value
- FSprite
public float highlightPos
Field Value
- float
public float lastLightning
Field Value
- float
Field Value
- float
public float lightningIntensity
Field Value
- float
public FSprite lightsource
Field Value
- FSprite
public Vector2[,] rainDirs
Field Value
- Vector2[,]
Field Value
- float
Field Value
- FSprite[]
Methods
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
public void LightningSpike(float newInt, float dropOffFrames)
Parameters
newInt float
dropOffFrames float
public Vector2 RainDir(float dp)
Parameters
dp float
Returns
- Vector2
public override void RemoveSprites()
public override void Update()