- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class MissionTooltip : PositionedMenuObject
- Inheritance
-
MissionTooltip
- Inherited Members
-
Constructors
public MissionTooltip(Menu menu, MenuObject owner, Vector2 pos, Vector2 size, string key)
Parameters
menu Menu
owner MenuObject
pos Vector2
size Vector2
key string
Fields
Field Value
- float
public FSprite[] boxSprites
Field Value
- FSprite[]
public MenuLabel burdenHeading
Field Value
- MenuLabel
public List<MenuLabel> burdenLabels
Field Value
- List<MenuLabel>
public MenuLabel challengeHeading
Field Value
- MenuLabel
public List<MenuLabel> challengeLabels
Field Value
- List<MenuLabel>
public FSprite challengeSeparator
Field Value
- FSprite
Field Value
- float
Field Value
- bool
Field Value
- string
public MenuLabel missionName
Field Value
- MenuLabel
Field Value
- bool
Field Value
- bool
public MenuLabel perkHeading
Field Value
- MenuLabel
public List<FSprite> perkIcons
Field Value
- List<FSprite>
Field Value
- bool
Field Value
- float
Field Value
- FSprite
Field Value
- Vector2
public FSprite slugSeparator
Field Value
- FSprite
public MenuLabel slugcatName
Field Value
- MenuLabel
public FSprite slugcatSprite
Field Value
- FSprite
public FSprite unlockSeparator
Field Value
- FSprite
public List<MenuLabel> warningLabels
Field Value
- List<MenuLabel>
Field Value
- float
Properties
public ExpeditionProgression.Mission Mission { get; }
Property Value
- ExpeditionProgression.Mission
public bool RequiresBurdens { get; }
Property Value
- bool
public bool RequiresPerks { get; }
Property Value
- bool
Methods
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
public override void RemoveSprites()
public override void Update()