Table of Contents

Class MissionTooltip

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class MissionTooltip : PositionedMenuObject
Inheritance
MissionTooltip
Inherited Members

Constructors

public MissionTooltip(Menu menu, MenuObject owner, Vector2 pos, Vector2 size, string key)

Parameters

menu Menu
owner MenuObject
pos Vector2
size Vector2
key string

Fields

public float alpha

Field Value

float
public FSprite[] boxSprites

Field Value

FSprite[]
public MenuLabel burdenHeading

Field Value

MenuLabel
public List<MenuLabel> burdenLabels

Field Value

List<MenuLabel>
public MenuLabel challengeHeading

Field Value

MenuLabel
public List<MenuLabel> challengeLabels

Field Value

List<MenuLabel>
public FSprite challengeSeparator

Field Value

FSprite
public float leftAnchor

Field Value

float
public bool missingReqs

Field Value

bool
public string missionKey

Field Value

string
public MenuLabel missionName

Field Value

MenuLabel
public bool ongoing

Field Value

bool
public bool ongoingCheck

Field Value

bool
public MenuLabel perkHeading

Field Value

MenuLabel
public List<FSprite> perkIcons

Field Value

List<FSprite>
public bool posAdjusted

Field Value

bool
public float rightAnchor

Field Value

float
public FSprite shadow

Field Value

FSprite
public Vector2 size

Field Value

Vector2
public FSprite slugSeparator

Field Value

FSprite
public MenuLabel slugcatName

Field Value

MenuLabel
public FSprite slugcatSprite

Field Value

FSprite
public FSprite unlockSeparator

Field Value

FSprite
public List<MenuLabel> warningLabels

Field Value

List<MenuLabel>
public float xOffset

Field Value

float

Properties

public ExpeditionProgression.Mission Mission { get; }

Property Value

ExpeditionProgression.Mission
public bool RequiresBurdens { get; }

Property Value

bool
public bool RequiresPerks { get; }

Property Value

bool

Methods

public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public override void RemoveSprites()
public override void Update()