Class MainMenu.UnlockCheatSequence
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class MainMenu.UnlockCheatSequence
- Inheritance
-
MainMenu.UnlockCheatSequence
- Inherited Members
-
Fields
BUTTON_DELAY_S
public const float BUTTON_DELAY_S = 2
Field Value
- float
UI_AXIS_ACTIONS
public static readonly MainMenu.AxisAction[] UI_AXIS_ACTIONS
Field Value
- AxisAction[]
UI_BUTTON_ACTIONS
public static readonly string[] UI_BUTTON_ACTIONS
Field Value
- string[]
checkUnlock
Field Value
- bool
lastSequenceTimeS
public float lastSequenceTimeS
Field Value
- float
sequenceInProgress
public bool sequenceInProgress
Field Value
- bool
sequenceState
Field Value
- int
shouldCheckUnlock
public bool shouldCheckUnlock
Field Value
- bool
Properties
FreezeMenuFuctions
public bool FreezeMenuFuctions { get; }
Property Value
- bool
Methods
HasDisallowedAxisActions(Profile, params AxisAction[])
public bool HasDisallowedAxisActions(Profiles.Profile profile, params MainMenu.AxisAction[] allowedActions)
Parameters
profile Profiles.Profile
allowedActions AxisAction[]
Returns
- bool
HasDisallowedButtonActions(Profile, params string[])
public bool HasDisallowedButtonActions(Profiles.Profile profile, params string[] allowedActions)
Parameters
profile Profiles.Profile
allowedActions string[]
Returns
- bool
Update(RainWorld)
public void Update(RainWorld rainWorld)
Parameters
rainWorld RainWorld