Class InteractiveMenuScene
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class InteractiveMenuScene : MenuScene
- Inheritance
-
InteractiveMenuScene
- Inherited Members
Constructors
InteractiveMenuScene(Menu, MenuObject, SceneID)
public InteractiveMenuScene(Menu menu, MenuObject owner, MenuScene.SceneID sceneID)
Parameters
menuMenuownerMenuObjectsceneIDMenuScene.SceneID
Fields
camGetTo
public Vector2 camGetTo
Field Value
- Vector2
camGetTo2
public Vector2 camGetTo2
Field Value
- Vector2
camVel
public Vector2 camVel
Field Value
- Vector2
dbSprts
public FSprite[] dbSprts
Field Value
- FSprite[]
gamePadActive
public float gamePadActive
Field Value
gamePadInActiveCounter
public int gamePadInActiveCounter
Field Value
getToFocus
public float getToFocus
Field Value
idleCamSpeed
public float idleCamSpeed
Field Value
idleCamSpeedGetTo
public float idleCamSpeedGetTo
Field Value
idleDepths
public List<float> idleDepths
Field Value
mouseActive
public float mouseActive
Field Value
mouseInActiveCounter
public int mouseInActiveCounter
Field Value
timeSinceMouseOnButtonCounter
public int timeSinceMouseOnButtonCounter
Field Value
timer
public int timer
Field Value
Methods
Update()
public override void Update()