Class CustomEndGameScreen
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class CustomEndGameScreen : Menu
- Inheritance
-
CustomEndGameScreen
- Inherited Members
Constructors
CustomEndGameScreen(ProcessManager)
public CustomEndGameScreen(ProcessManager manager)
Parameters
managerProcessManager
Fields
blackSprite
public FSprite blackSprite
Field Value
counter
public int counter
Field Value
exitButton
public SimpleButton exitButton
Field Value
glyphGlowSprite
public FSprite glyphGlowSprite
Field Value
glyphIllustration
public MenuIllustration glyphIllustration
Field Value
localBloomSprite
public FSprite localBloomSprite
Field Value
titleLabel
public MenuLabel titleLabel
Field Value
Properties
ForceNoMouseMode
public override bool ForceNoMouseMode { get; }
Property Value
FreezeMenuFunctions
public override bool FreezeMenuFunctions { get; }
Property Value
Methods
GetDataFromSleepScreen(EndgameID)
public void GetDataFromSleepScreen(WinState.EndgameID endGameID)
Parameters
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStackerfloat
ShutDownProcess()
public override void ShutDownProcess()
Singal(MenuObject, string)
public override void Singal(MenuObject sender, string message)
Parameters
senderMenuObjectmessagestring
StartGame()
public void StartGame()
Update()
public override void Update()