Table of Contents

Class CustomEndGameScreen

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class CustomEndGameScreen : Menu
Inheritance
CustomEndGameScreen
Inherited Members

Constructors

public CustomEndGameScreen(ProcessManager manager)

Parameters

manager ProcessManager

Fields

public FSprite blackSprite

Field Value

FSprite
public int counter

Field Value

int
public SimpleButton exitButton

Field Value

SimpleButton
public FSprite glyphGlowSprite

Field Value

FSprite
public MenuIllustration glyphIllustration

Field Value

MenuIllustration
public FSprite localBloomSprite

Field Value

FSprite
public MenuLabel titleLabel

Field Value

MenuLabel

Properties

public override bool ForceNoMouseMode { get; }

Property Value

bool
public override bool FreezeMenuFunctions { get; }

Property Value

bool

Methods

public void GetDataFromSleepScreen(WinState.EndgameID endGameID)

Parameters

endGameID WinState.EndgameID
public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public override void ShutDownProcess()
public override void Singal(MenuObject sender, string message)

Parameters

sender MenuObject
message string
public void StartGame()
public override void Update()