Table of Contents

Class Whiskers

Namespace
LizardCosmetics
Assembly
Assembly-CSharp.dll
public class Whiskers : Template
Inheritance
Whiskers
Inherited Members

Constructors

Whiskers(LizardGraphics, int)

public Whiskers(LizardGraphics lGraphics, int startSprite)

Parameters

lGraphics LizardGraphics
startSprite int

Fields

amount

public int amount

Field Value

int

whiskerDirections

public Vector2[] whiskerDirections

Field Value

Vector2[]

whiskerLightUp

public float[,,] whiskerLightUp

Field Value

float[,,]

whiskerProps

public float[,] whiskerProps

Field Value

float[,]

whiskers

public GenericBodyPart[,] whiskers

Field Value

GenericBodyPart[,]

Methods

AnchorPoint(int, int, float)

public Vector2 AnchorPoint(int side, int m, float timeStacker)

Parameters

side int
m int
timeStacker float

Returns

Vector2

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Reset()

public override void Reset()

Update()

public override void Update()

whiskerDir(int, int, float)

public Vector2 whiskerDir(int side, int m, float timeStacker)

Parameters

side int
m int
timeStacker float

Returns

Vector2