Table of Contents

Class SnowAccumulation

Namespace
LizardCosmetics
Assembly
Assembly-CSharp.dll
public class SnowAccumulation : Template
Inheritance
SnowAccumulation
Inherited Members

Constructors

SnowAccumulation(LizardGraphics, int)

public SnowAccumulation(LizardGraphics lGraphics, int startSprite)

Parameters

lGraphics LizardGraphics
startSprite int

Fields

debrisAlphas

public float[] debrisAlphas

Field Value

float[]

debrisName

public string[] debrisName

Field Value

string[]

debrisRevealCounter

public int debrisRevealCounter

Field Value

int

debrisRevealed

public int debrisRevealed

Field Value

int

debrisRotate

public float[] debrisRotate

Field Value

float[]

debrisSpinePos

public float[] debrisSpinePos

Field Value

float[]

debrisX

public float[] debrisX

Field Value

float[]

debrisY

public float[] debrisY

Field Value

float[]

Properties

DebrisSaturation

public float DebrisSaturation { get; }

Property Value

float

Methods

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

ShatterDebris()

public void ShatterDebris()

Update()

public override void Update()