Table of Contents

Class Map.OnMapConnection

Namespace
HUD
Assembly
Assembly-CSharp.dll
public class Map.OnMapConnection
Inheritance
Map.OnMapConnection
Inherited Members

Constructors

OnMapConnection(Map, int, int, IntVector2, IntVector2, int, int)

public OnMapConnection(Map map, int roomA, int roomB, IntVector2 posInRoomA, IntVector2 posInRoomB, int dirA, int dirB)

Parameters

map Map
roomA int
roomB int
posInRoomA IntVector2
posInRoomB IntVector2
dirA int
dirB int

Fields

dirA

public int dirA

Field Value

int

dirB

public int dirB

Field Value

int

direction

public float direction

Field Value

float

dotA

public FSprite dotA

Field Value

FSprite

dotB

public FSprite dotB

Field Value

FSprite

lastRevealA

public float lastRevealA

Field Value

float

lastRevealB

public float lastRevealB

Field Value

float

lgnthFac

public float lgnthFac

Field Value

float

lineSprite

public FSprite lineSprite

Field Value

FSprite

map

public Map map

Field Value

Map

posInRoomA

public IntVector2 posInRoomA

Field Value

IntVector2

posInRoomB

public IntVector2 posInRoomB

Field Value

IntVector2

revealA

public float revealA

Field Value

float

revealB

public float revealB

Field Value

float

roomA

public int roomA

Field Value

int

roomB

public int roomB

Field Value

int

segments

public int segments

Field Value

int

startRevealA

public int startRevealA

Field Value

int

startRevealB

public int startRevealB

Field Value

int

Methods

DrawSprites(float)

public void DrawSprites(float timeStacker)

Parameters

timeStacker float

InitiateSprites()

public void InitiateSprites()

Update()

public void Update()