Class Map.OnMapConnection
- Namespace
- HUD
- Assembly
- Assembly-CSharp.dll
public class Map.OnMapConnection
- Inheritance
-
Map.OnMapConnection
- Inherited Members
Constructors
OnMapConnection(Map, int, int, IntVector2, IntVector2, int, int)
public OnMapConnection(Map map, int roomA, int roomB, IntVector2 posInRoomA, IntVector2 posInRoomB, int dirA, int dirB)
Parameters
mapMaproomAintroomBintposInRoomAIntVector2posInRoomBIntVector2dirAintdirBint
Fields
dirA
public int dirA
Field Value
dirB
public int dirB
Field Value
direction
public float direction
Field Value
dotA
public FSprite dotA
Field Value
dotB
public FSprite dotB
Field Value
lastRevealA
public float lastRevealA
Field Value
lastRevealB
public float lastRevealB
Field Value
lgnthFac
public float lgnthFac
Field Value
lineSprite
public FSprite lineSprite
Field Value
map
public Map map
Field Value
posInRoomA
public IntVector2 posInRoomA
Field Value
posInRoomB
public IntVector2 posInRoomB
Field Value
revealA
public float revealA
Field Value
revealB
public float revealB
Field Value
roomA
public int roomA
Field Value
roomB
public int roomB
Field Value
segments
public int segments
Field Value
startRevealA
public int startRevealA
Field Value
startRevealB
public int startRevealB
Field Value
Methods
DrawSprites(float)
public void DrawSprites(float timeStacker)
Parameters
timeStackerfloat
InitiateSprites()
public void InitiateSprites()
Update()
public void Update()