Table of Contents

Class ExpeditionHUD

Namespace
HUD
Assembly
Assembly-CSharp.dll
public class ExpeditionHUD : HudPart
Inheritance
ExpeditionHUD
Inherited Members

Constructors

public ExpeditionHUD(HUD hud, FContainer fContainer)

Parameters

hud HUD
fContainer FContainer

Fields

alpha

public float alpha

Field Value

float

challengeHeader

public FLabel challengeHeader

Field Value

FLabel

challenges

public FLabel[] challenges

Field Value

FLabel[]

challengesToComplete

public int challengesToComplete

Field Value

int

challengesToReveal

public int challengesToReveal

Field Value

int

completeGlow

public FSprite completeGlow

Field Value

FSprite

completeHelp

public FLabel completeHelp

Field Value

FLabel

completeMessage

public FLabel completeMessage

Field Value

FLabel

completeMode

public bool completeMode

Field Value

bool

completeNum

public int completeNum

Field Value

int

completeTimer

public float completeTimer

Field Value

float

completedChallenges

public List<int> completedChallenges

Field Value

List<int>

dividers

public FSprite[] dividers

Field Value

FSprite[]

endgameCounter

public float endgameCounter

Field Value

float

fade

public float fade

Field Value

float

glowFade

public float glowFade

Field Value

float

glowSprites

public FSprite[] glowSprites

Field Value

FSprite[]

initialDisplay

public float initialDisplay

Field Value

float

lastAlpha

public float lastAlpha

Field Value

float

lastFade

public float lastFade

Field Value

float

lastGlowFade

public float lastGlowFade

Field Value

float

lastPos

public Vector2 lastPos

Field Value

Vector2

pendingUpdates

public bool pendingUpdates

Field Value

bool

pos

public Vector2 pos

Field Value

Vector2

revealMode

public bool revealMode

Field Value

bool

revealNum

public int revealNum

Field Value

int

revealTimer

public float revealTimer

Field Value

float

strikeThrough

public FSprite[] strikeThrough

Field Value

FSprite[]

voidSeaWarning

public bool voidSeaWarning

Field Value

bool

Methods

CompleteMode()

public void CompleteMode()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

DrawPos(float)

public Vector2 DrawPos(float timeStacker)

Parameters

timeStacker float

Returns

Vector2

InitCompleteSprites()

public void InitCompleteSprites()

RevealMode()

public void RevealMode()

Update()

public override void Update()

UpdateChallengeLabels()

public void UpdateChallengeLabels()