Class WinState.EndgameID
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class WinState.EndgameID : ExtEnum<WinState.EndgameID>, IComparable, IEquatable<WinState.EndgameID>
- Inheritance
-
WinState.EndgameID
- Implements
-
- Inherited Members
-
Constructors
EndgameID(string, bool)
public EndgameID(string value, bool register = false)
Parameters
value string
register bool
Fields
Chieftain
public static readonly WinState.EndgameID Chieftain
Field Value
- WinState.EndgameID
DragonSlayer
public static readonly WinState.EndgameID DragonSlayer
Field Value
- WinState.EndgameID
Friend
public static readonly WinState.EndgameID Friend
Field Value
- WinState.EndgameID
Hunter
public static readonly WinState.EndgameID Hunter
Field Value
- WinState.EndgameID
Monk
public static readonly WinState.EndgameID Monk
Field Value
- WinState.EndgameID
Outlaw
public static readonly WinState.EndgameID Outlaw
Field Value
- WinState.EndgameID
Saint
public static readonly WinState.EndgameID Saint
Field Value
- WinState.EndgameID
Scholar
public static readonly WinState.EndgameID Scholar
Field Value
- WinState.EndgameID
Survivor
public static readonly WinState.EndgameID Survivor
Field Value
- WinState.EndgameID
Traveller
public static readonly WinState.EndgameID Traveller
Field Value
- WinState.EndgameID