Table of Contents

Class Weapon.Mode

Namespace
Global
Assembly
Assembly-CSharp.dll
public class Weapon.Mode : ExtEnum<Weapon.Mode>, IComparable, IEquatable<Weapon.Mode>
Inheritance
Weapon.Mode
Implements
Inherited Members

Constructors

Mode(string, bool)

public Mode(string value, bool register = false)

Parameters

value string
register bool

Fields

Carried

public static readonly Weapon.Mode Carried

Field Value

Weapon.Mode

Free

public static readonly Weapon.Mode Free

Field Value

Weapon.Mode

Frozen

public static readonly Weapon.Mode Frozen

Field Value

Weapon.Mode

OnBack

public static readonly Weapon.Mode OnBack

Field Value

Weapon.Mode

StuckInCreature

public static readonly Weapon.Mode StuckInCreature

Field Value

Weapon.Mode

StuckInWall

public static readonly Weapon.Mode StuckInWall

Field Value

Weapon.Mode

Thrown

public static readonly Weapon.Mode Thrown

Field Value

Weapon.Mode