Class WaterTriangleMesh
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class WaterTriangleMesh : FSprite
- Inheritance
-
WaterTriangleMesh
- Inherited Members
Constructors
WaterTriangleMesh(string, Triangle[], bool)
public WaterTriangleMesh(string imageName, TriangleMesh.Triangle[] tris, bool customColor)
Parameters
Fields
customColor
public bool customColor
Field Value
triangles
public TriangleMesh.Triangle[] triangles
Field Value
- Triangle[]
verticeColors
public Color[] verticeColors
Field Value
- Color[]
vertices
public Vector2[] vertices
Field Value
- Vector2[]
Methods
MoveVertice(int, Vector2)
public void MoveVertice(int ind, Vector2 pos)
Parameters
indintposVector2
PopulateRenderLayer()
public override void PopulateRenderLayer()
Refresh()
public void Refresh()