Table of Contents

Class VultureFeather

Namespace
Global
Assembly
Assembly-CSharp.dll
public class VultureFeather : BodyPart
Inheritance
VultureFeather
Inherited Members

Constructors

VultureFeather(VultureGraphics, VultureTentacle, float, float, float, float)

public VultureFeather(VultureGraphics kGraphics, VultureTentacle wing, float wingPosition, float contractedLength, float extendedLength, float width)

Parameters

kGraphics VultureGraphics
wing VultureTentacle
wingPosition float
contractedLength float
extendedLength float
width float

Fields

brokenColor

public float brokenColor

Field Value

float

contractMode

public VultureFeather.ContractMode contractMode

Field Value

VultureFeather.ContractMode

contractSpeed

public float contractSpeed

Field Value

float

contractedLength

public float contractedLength

Field Value

float

ef

public float ef

Field Value

float

extendedLength

public float extendedLength

Field Value

float

forcedAlpha

public float forcedAlpha

Field Value

float

kGraphics

public VultureGraphics kGraphics

Field Value

VultureGraphics

lightnessBonus

public float lightnessBonus

Field Value

float

lose

public float lose

Field Value

float

saturationBonus

public float saturationBonus

Field Value

float

terrainContactTimer

public int terrainContactTimer

Field Value

int

width

public float width

Field Value

float

wing

public VultureTentacle wing

Field Value

VultureTentacle

wingPosition

public float wingPosition

Field Value

float

Properties

BetweenChunksLerp

public float BetweenChunksLerp { get; }

Property Value

float

ConnectedLastPos

public Vector2 ConnectedLastPos { get; }

Property Value

Vector2

ConnectedPos

public Vector2 ConnectedPos { get; }

Property Value

Vector2

CurrentLength

public float CurrentLength { get; }

Property Value

float

NextChunk

public Tentacle.TentacleChunk NextChunk { get; }

Property Value

Tentacle.TentacleChunk

PreviousChunk

public Tentacle.TentacleChunk PreviousChunk { get; }

Property Value

Tentacle.TentacleChunk

PreviousPreviousChunk

public Tentacle.TentacleChunk PreviousPreviousChunk { get; }

Property Value

Tentacle.TentacleChunk

extendedFac

public float extendedFac { get; set; }

Property Value

float

Methods

CurrentColor()

public Color CurrentColor()

Returns

Color

GetTentacleAngle(int)

public float GetTentacleAngle(int id)

Parameters

id int

Returns

float

Update()

public override void Update()