Class UnderwaterShock.Flash
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class UnderwaterShock.Flash : CosmeticSprite, IDrawable, IRunDuringDialog
- Inheritance
-
UnderwaterShock.Flash
- Implements
-
- Inherited Members
-
Constructors
Flash(Vector2, float, float, int, Color)
public Flash(Vector2 pos, float rad, float alpha, int lifeTime, Color lightColor)
Parameters
pos Vector2
rad float
alpha float
lifeTime int
lightColor Color
Fields
alpha
Field Value
- float
lastLife
Field Value
- float
life
Field Value
- float
lifeTime
Field Value
- int
lightColor
Field Value
- Color
rad
Field Value
- float
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool