Table of Contents

Struct SharedPhysics.CollisionResult

Namespace
Global
Assembly
Assembly-CSharp.dll
public struct SharedPhysics.CollisionResult
Inherited Members

Constructors

CollisionResult(PhysicalObject, BodyChunk, Pos, bool, Vector2)

public CollisionResult(PhysicalObject obj, BodyChunk chunk, PhysicalObject.Appendage.Pos onAppendagePos, bool hitSomething, Vector2 collisionPoint)

Parameters

obj PhysicalObject
chunk BodyChunk
onAppendagePos PhysicalObject.Appendage.Pos
hitSomething bool
collisionPoint Vector2

Fields

chunk

public BodyChunk chunk

Field Value

BodyChunk

collisionPoint

public Vector2 collisionPoint

Field Value

Vector2

hitSomething

public bool hitSomething

Field Value

bool

obj

public PhysicalObject obj

Field Value

PhysicalObject

onAppendagePos

public PhysicalObject.Appendage.Pos onAppendagePos

Field Value

PhysicalObject.Appendage.Pos