Struct SharedPhysics.CollisionResult
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public struct SharedPhysics.CollisionResult
- Inherited Members
Constructors
CollisionResult(PhysicalObject, BodyChunk, Pos, bool, Vector2)
public CollisionResult(PhysicalObject obj, BodyChunk chunk, PhysicalObject.Appendage.Pos onAppendagePos, bool hitSomething, Vector2 collisionPoint)
Parameters
objPhysicalObjectchunkBodyChunkonAppendagePosPhysicalObject.Appendage.PoshitSomethingboolcollisionPointVector2
Fields
chunk
public BodyChunk chunk
Field Value
collisionPoint
public Vector2 collisionPoint
Field Value
- Vector2
hitSomething
public bool hitSomething
Field Value
obj
public PhysicalObject obj
Field Value
onAppendagePos
public PhysicalObject.Appendage.Pos onAppendagePos