Class ScavengersWorldAI
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class ScavengersWorldAI : World.WorldProcess
- Inheritance
-
ScavengersWorldAI
- Inherited Members
-
Constructors
ScavengersWorldAI(World)
public ScavengersWorldAI(World world)
Parameters
world World
Fields
floodFiller
public ScavengersWorldAI.WorldFloodFiller floodFiller
Field Value
- ScavengersWorldAI.WorldFloodFiller
outPosts
public List<ScavengersWorldAI.Outpost> outPosts
Field Value
- List<ScavengersWorldAI.Outpost>
playerAssignedSquads
public List<ScavengerAbstractAI.ScavengerSquad> playerAssignedSquads
Field Value
- List<ScavengerAbstractAI.ScavengerSquad>
playerSquadCooldown
public int playerSquadCooldown
Field Value
- int
scavengers
public List<ScavengerAbstractAI> scavengers
Field Value
- List<ScavengerAbstractAI>
traders
public List<ScavengersWorldAI.Trader> traders
Field Value
- List<ScavengersWorldAI.Trader>
Methods
AddScavenger(ScavengerAbstractAI)
public void AddScavenger(ScavengerAbstractAI newScav)
Parameters
newScav ScavengerAbstractAI
OutPostInNeedOfGuard()
public ScavengersWorldAI.Outpost OutPostInNeedOfGuard()
Returns
- ScavengersWorldAI.Outpost
ResetSquadCooldown(float)
public void ResetSquadCooldown(float like)
Parameters
like float
Update()
public override void Update()