Class ScavengerBomb.BombFragment
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class ScavengerBomb.BombFragment : CosmeticSprite, IDrawable, IRunDuringDialog
- Inheritance
-
ScavengerBomb.BombFragment
- Implements
-
- Inherited Members
-
Constructors
BombFragment(Vector2, Vector2)
public BombFragment(Vector2 pos, Vector2 vel)
Parameters
pos Vector2
vel Vector2
Fields
lastRotation
public float lastRotation
Field Value
- float
rotVel
Field Value
- float
rotation
Field Value
- float
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool