Class ScavengerAI.ScavengerTrackState
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class ScavengerAI.ScavengerTrackState : RelationshipTracker.TrackedCreatureState
- Inheritance
-
ScavengerAI.ScavengerTrackState
- Inherited Members
-
Fields
armed
Field Value
- bool
bumpedByThisCreature
public int bumpedByThisCreature
Field Value
- int
consideredWarnedCounter
public int consideredWarnedCounter
Field Value
- int
gettingCloser
public float gettingCloser
Field Value
- float
hitsOnThisCreature
public int hitsOnThisCreature
Field Value
- int
holdingAFriend
public bool holdingAFriend
Field Value
- bool
jawsOccupied
Field Value
- bool
lastDistance
public float lastDistance
Field Value
- float
mostValuableItem
public int mostValuableItem
Field Value
- int
moving
Field Value
- float
smoothedGettingCloser
public float smoothedGettingCloser
Field Value
- float
smoothedMoving
public float smoothedMoving
Field Value
- float
taggedViolenceType
public ScavengerAI.ViolenceType taggedViolenceType
Field Value
- ScavengerAI.ViolenceType
throwsTowardsThisCreature
public int throwsTowardsThisCreature
Field Value
- int