Class Scavenger.ThrowChargeAnimation
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Scavenger.ThrowChargeAnimation : Scavenger.ScavengerAnimation
- Inheritance
-
Scavenger.ThrowChargeAnimation
- Inherited Members
-
Constructors
ThrowChargeAnimation(Scavenger, BodyChunk)
public ThrowChargeAnimation(Scavenger scavenger, BodyChunk target)
Parameters
scavenger Scavenger
target BodyChunk
Fields
aimTarget
public Vector2? aimTarget
Field Value
- Vector2?
cycle
Field Value
- float
discontinue
Field Value
- int
shake
Field Value
- float
target
Field Value
- BodyChunk
Properties
Active
public override bool Active { get; }
Property Value
- bool
Continue
public override bool Continue { get; }
Property Value
- bool
Direction
public Vector2 Direction { get; }
Property Value
- Vector2
UseTarget
public Vector2 UseTarget { get; }
Property Value
- Vector2
Methods
Update()
public override void Update()