Class Scavenger.RummageAnimation
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Scavenger.RummageAnimation : Scavenger.ScavengerAnimation
- Inheritance
-
Scavenger.RummageAnimation
- Inherited Members
-
Constructors
RummageAnimation(Scavenger)
public RummageAnimation(Scavenger scavenger)
Parameters
scavenger Scavenger
Fields
eyesLookAt
public Vector2 eyesLookAt
Field Value
- Vector2
freeze
Field Value
- int
handPositions
public Vector2[] handPositions
Field Value
- Vector2[]
handScraping
Field Value
- bool
headLookAt
public Vector2 headLookAt
Field Value
- Vector2
holdUpAndLook
Field Value
- int
holdUpPos
public Vector2? holdUpPos
Field Value
- Vector2?
lookAtCloseObj
public float lookAtCloseObj
Field Value
- float
pause
Field Value
- int
rummageAtPos
public Vector2? rummageAtPos
Field Value
- Vector2?
sitPos
public WorldCoordinate sitPos
Field Value
- WorldCoordinate
Properties
Active
public override bool Active { get; }
Property Value
- bool
Continue
public override bool Continue { get; }
Property Value
- bool
Methods
FindNewRummageAtPos(Vector2)
public void FindNewRummageAtPos(Vector2 aimAt)
Parameters
aimAt Vector2
RummagePossible(Scavenger)
public static bool RummagePossible(Scavenger scav)
Parameters
scav Scavenger
Returns
- bool
Update()
public override void Update()