Class RoofTopView.Smoke
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class RoofTopView.Smoke : BackgroundScene.BackgroundSceneElement, IDrawable
- Inheritance
-
RoofTopView.Smoke
- Implements
- Inherited Members
Constructors
Smoke(RoofTopView, Vector2, float, int, float, float, float, bool)
public Smoke(RoofTopView roofTopView, Vector2 pos, float depth, int index, float flattened, float alpha, float shaderInputColor, bool shaderType)
Parameters
roofTopViewRoofTopViewposVector2depthfloatindexintflattenedfloatalphafloatshaderInputColorfloatshaderTypebool
Fields
alpha
public float alpha
Field Value
flattened
public float flattened
Field Value
randomOffset
public float randomOffset
Field Value
shaderInputColor
public float shaderInputColor
Field Value
shaderType
public bool shaderType
Field Value
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera