Class RoofTopView.Rubble
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class RoofTopView.Rubble : BackgroundScene.BackgroundSceneElement, IDrawable
- Inheritance
-
RoofTopView.Rubble
- Implements
- Inherited Members
Constructors
Rubble(RoofTopView, string, Vector2, float, int)
public Rubble(RoofTopView roofTopScene, string assetName, Vector2 pos, float depth, int index)
Parameters
roofTopSceneRoofTopViewassetNamestringposVector2depthfloatindexint
Fields
assetName
public string assetName
Field Value
randomValue
public float randomValue
Field Value
scale
public float scale
Field Value
Properties
roofTopScene
public RoofTopView roofTopScene { get; }
Property Value
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera