Class RoofTopView.Floor
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class RoofTopView.Floor : BackgroundScene.BackgroundSceneElement, IDrawable
- Inheritance
-
RoofTopView.Floor
- Implements
- Inherited Members
Constructors
Floor(RoofTopView, string, Vector2, float, float)
public Floor(RoofTopView roofTopScene, string assetName, Vector2 pos, float fromDepth, float toDepth)
Parameters
roofTopSceneRoofTopViewassetNamestringposVector2fromDepthfloattoDepthfloat
Fields
assetName
public string assetName
Field Value
elementSize
public Vector2 elementSize
Field Value
- Vector2
fromDepth
public float fromDepth
Field Value
toDepth
public float toDepth
Field Value
Properties
RoofTopScene
public RoofTopView RoofTopScene { get; }
Property Value
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eubool