Class RoofTopView.DistantGhost
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class RoofTopView.DistantGhost : BackgroundScene.BackgroundSceneElement, IDrawable
- Inheritance
-
RoofTopView.DistantGhost
- Implements
-
- Inherited Members
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Constructors
DistantGhost(RoofTopView, Vector2, float, int)
public DistantGhost(RoofTopView roofTopView, Vector2 pos, float depth, int index)
Parameters
roofTopView RoofTopView
pos Vector2
depth float
index int
Fields
getToHandleA
public Vector2 getToHandleA
Field Value
- Vector2
getToHandleB
public Vector2 getToHandleB
Field Value
- Vector2
gravitateDir
public Vector2 gravitateDir
Field Value
- Vector2
handleA
Field Value
- Vector2
handleB
Field Value
- Vector2
headLastPos
public Vector2 headLastPos
Field Value
- Vector2
headPos
Field Value
- Vector2
headVel
Field Value
- Vector2
lastHandleA
public Vector2 lastHandleA
Field Value
- Vector2
lastHandleB
public Vector2 lastHandleB
Field Value
- Vector2
segs
Field Value
- int
Properties
DisplayDepth
public float DisplayDepth { get; }
Property Value
- float
roofTopView
public RoofTopView roofTopView { get; }
Property Value
- RoofTopView
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool