Class Redlight
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Redlight : LightFixture, IProvideWarmth
- Inheritance
-
Redlight
- Implements
-
- Inherited Members
-
Constructors
Redlight(Room, PlacedObject, LightFixtureData)
public Redlight(Room placedInRoom, PlacedObject placedObject, PlacedObject.LightFixtureData lightData)
Parameters
placedInRoom Room
placedObject PlacedObject
lightData PlacedObject.LightFixtureData
Redlight(Room, PlacedObject, LightFixtureData, bool)
public Redlight(Room placedInRoom, PlacedObject placedObject, PlacedObject.LightFixtureData lightData, bool submersible)
Parameters
placedInRoom Room
placedObject PlacedObject
lightData PlacedObject.LightFixtureData
submersible bool
Fields
flatLightSource
public LightSource flatLightSource
Field Value
- LightSource
flicker
Field Value
- int
flickerWait
Field Value
- int
gravityDependent
public bool gravityDependent
Field Value
- bool
lightSource
public Redlight.RedlightLight lightSource
Field Value
- Redlight.RedlightLight
placedRoom
Field Value
- Room
powered
Field Value
- bool
sin
Field Value
- float
submersible
Field Value
- bool
switchOn
Field Value
- float
Properties
NoElectricity
public float NoElectricity { get; }
Property Value
- float
Methods
Update(bool)
public override void Update(bool eu)
Parameters
eu bool