Class RedSwarmer
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class RedSwarmer : CosmeticInsect, IDrawable, IRunDuringDialog
- Inheritance
-
RedSwarmer
- Implements
-
- Inherited Members
-
Constructors
RedSwarmer(Room, Vector2)
public RedSwarmer(Room room, Vector2 pos)
Parameters
room Room
pos Vector2
Fields
dir
Field Value
- Vector2
hoverPos
Field Value
- Vector2
hoverTimer
Field Value
- int
hue
Field Value
- float
lastDir
Field Value
- Vector2
Methods
Act()
public override void Act()
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
EmergeFromGround(Vector2)
public override void EmergeFromGround(Vector2 emergePos)
Parameters
emergePos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
TileScore(IntVector2)
public float TileScore(IntVector2 testTile)
Parameters
testTile IntVector2
Returns
- float
Update(bool)
public override void Update(bool eu)
Parameters
eu bool
WallCollision(IntVector2, bool)
public override void WallCollision(IntVector2 dir, bool first)
Parameters
dir IntVector2
first bool