Struct RainWorldGame.SetupValues
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public struct RainWorldGame.SetupValues
- Inherited Members
Constructors
SetupValues(bool, int, int, int, int, int, int, int, int, int, int, int, int, bool, bool, int, bool, bool, bool, bool, bool, bool, int, int, int, bool, int, int, int, int, int, int, bool, int, int, bool, int, int, int, int, int, int, bool, bool, int, int, bool, int, int, bool, int, int, int, int, int, bool, int, bool, int, int, int, bool, int, int, int, int, bool, int, bool, int, int, int, int, int, int, int, int, int, int, bool, int, int)
public SetupValues(bool player2, int pink, int green, int blue, int white, int spears, int flies, int leeches, int snails, int vultures, int lanternMice, int cicadas, int palette, bool lizardLaserEyes, bool invincibility, int fliesToWin, bool worldCreaturesSpawn, bool bake, bool OBSwidescreen, bool startScreen, bool cycleStartUp, bool OBSfullscreen, int yellows, int reds, int spiders, bool playerGlowing, int garbageWorms, int jetFish, int black, int seaLeeches, int salamanders, int bigEels, bool player1, int defaultSettingsScreen, int deers, bool devToolsActive, int daddyLongLegs, int tubeWorms, int broLongLegs, int tentaclePlants, int poleMimics, int mirosBirds, bool loadGame, bool multiUseGates, int templeGuards, int centipedes, bool world, int gravityFlickerCycleMin, int gravityFlickerCycleMax, bool revealMap, int scavengers, int scavengersShy, int scavengersLikePlayer, int centiWings, int smallCentipedes, bool loadProg, int lungs, bool playMusic, int cycleTimeMin, int cycleTimeMax, int cheatKarma, bool loadAllAmbientSounds, int overseers, int ghosts, int fireSpears, int scavLanterns, bool alwaysTravel, int scavBombs, bool theMark, int custom, int bigSpiders, int eggBugs, int singlePlayerChar, int needleWorms, int smallNeedleWorms, int spitterSpiders, int dropbugs, int cyanLizards, int kingVultures, bool logSpawned, int redCentis, int proceedLineages)
Parameters
player2boolpinkintgreenintblueintwhiteintspearsintfliesintleechesintsnailsintvulturesintlanternMiceintcicadasintpaletteintlizardLaserEyesboolinvincibilityboolfliesToWinintworldCreaturesSpawnboolbakeboolOBSwidescreenboolstartScreenboolcycleStartUpboolOBSfullscreenboolyellowsintredsintspidersintplayerGlowingboolgarbageWormsintjetFishintblackintseaLeechesintsalamandersintbigEelsintplayer1booldefaultSettingsScreenintdeersintdevToolsActivebooldaddyLongLegsinttubeWormsintbroLongLegsinttentaclePlantsintpoleMimicsintmirosBirdsintloadGameboolmultiUseGatesbooltempleGuardsintcentipedesintworldboolgravityFlickerCycleMinintgravityFlickerCycleMaxintrevealMapboolscavengersintscavengersShyintscavengersLikePlayerintcentiWingsintsmallCentipedesintloadProgboollungsintplayMusicboolcycleTimeMinintcycleTimeMaxintcheatKarmaintloadAllAmbientSoundsbooloverseersintghostsintfireSpearsintscavLanternsintalwaysTravelboolscavBombsinttheMarkboolcustomintbigSpidersinteggBugsintsinglePlayerCharintneedleWormsintsmallNeedleWormsintspitterSpidersintdropbugsintcyanLizardsintkingVulturesintlogSpawnedboolredCentisintproceedLineagesint
Fields
OBSfullscreen
public bool OBSfullscreen
Field Value
OBSwidescreen
public bool OBSwidescreen
Field Value
alwaysTravel
public bool alwaysTravel
Field Value
arenaDefaultColors
public bool arenaDefaultColors
Field Value
artificerDreamTest
public int artificerDreamTest
Field Value
bake
public bool bake
Field Value
betaTestSlugcat
public SlugcatStats.Name betaTestSlugcat
Field Value
bigEels
public int bigEels
Field Value
bigSpiders
public int bigSpiders
Field Value
black
public int black
Field Value
blue
public int blue
Field Value
broLongLegs
public int broLongLegs
Field Value
centiWings
public int centiWings
Field Value
centipedes
public int centipedes
Field Value
cheatKarma
public int cheatKarma
Field Value
cicadas
public int cicadas
Field Value
cleanMaps
public bool cleanMaps
Field Value
cleanSpawns
public bool cleanSpawns
Field Value
custom
public int custom
Field Value
cyanLizards
public int cyanLizards
Field Value
cycleStartUp
public bool cycleStartUp
Field Value
cycleTimeMax
public int cycleTimeMax
Field Value
cycleTimeMin
public int cycleTimeMin
Field Value
daddyLongLegs
public int daddyLongLegs
Field Value
deers
public int deers
Field Value
defaultSettingsScreen
public int defaultSettingsScreen
Field Value
devToolsActive
public bool devToolsActive
Field Value
disableRain
public bool disableRain
Field Value
dropbugs
public int dropbugs
Field Value
eggBugs
public int eggBugs
Field Value
fireSpears
public int fireSpears
Field Value
flies
public int flies
Field Value
fliesToWin
public int fliesToWin
Field Value
forcePrecycles
public bool forcePrecycles
Field Value
forcePup
public bool forcePup
Field Value
garbageWorms
public int garbageWorms
Field Value
ghosts
public int ghosts
Field Value
gravityFlickerCycleMax
public int gravityFlickerCycleMax
Field Value
gravityFlickerCycleMin
public int gravityFlickerCycleMin
Field Value
green
public int green
Field Value
invincibility
public bool invincibility
Field Value
jetFish
public int jetFish
Field Value
kingVultures
public int kingVultures
Field Value
lanternMice
public int lanternMice
Field Value
leeches
public int leeches
Field Value
lizardLaserEyes
public bool lizardLaserEyes
Field Value
loadAllAmbientSounds
public bool loadAllAmbientSounds
Field Value
loadGame
public bool loadGame
Field Value
loadProg
public bool loadProg
Field Value
lockTravel
public bool lockTravel
Field Value
logSpawned
public bool logSpawned
Field Value
lungs
public int lungs
Field Value
mirosBirds
public int mirosBirds
Field Value
multiUseGates
public bool multiUseGates
Field Value
needleWorms
public int needleWorms
Field Value
overseers
public int overseers
Field Value
palette
public int palette
Field Value
pink
public int pink
Field Value
playMusic
public bool playMusic
Field Value
player1
public bool player1
Field Value
player2
public bool player2
Field Value
player3
public bool player3
Field Value
player4
public bool player4
Field Value
playerGlowing
public bool playerGlowing
Field Value
poleMimics
public int poleMimics
Field Value
proceedLineages
public int proceedLineages
Field Value
randomStart
public bool randomStart
Field Value
redCentis
public int redCentis
Field Value
reds
public int reds
Field Value
revealMap
public bool revealMap
Field Value
saintInfinitePower
public bool saintInfinitePower
Field Value
salamanders
public int salamanders
Field Value
scavBombs
public int scavBombs
Field Value
scavLanterns
public int scavLanterns
Field Value
scavengers
public int scavengers
Field Value
scavengersLikePlayer
public int scavengersLikePlayer
Field Value
scavengersShy
public int scavengersShy
Field Value
seaLeeches
public int seaLeeches
Field Value
singlePlayerChar
public int singlePlayerChar
Field Value
slugPupsMax
public int slugPupsMax
Field Value
smallCentipedes
public int smallCentipedes
Field Value
smallNeedleWorms
public int smallNeedleWorms
Field Value
snails
public int snails
Field Value
spears
public int spears
Field Value
spiders
public int spiders
Field Value
spitterSpiders
public int spitterSpiders
Field Value
startMap
public string startMap
Field Value
startScreen
public bool startScreen
Field Value
templeGuards
public int templeGuards
Field Value
tentaclePlants
public int tentaclePlants
Field Value
testMoonCloak
public bool testMoonCloak
Field Value
testMoonFixed
public bool testMoonFixed
Field Value
theMark
public bool theMark
Field Value
tubeWorms
public int tubeWorms
Field Value
unlockMSCCharacters
public bool unlockMSCCharacters
Field Value
vultures
public int vultures
Field Value
white
public int white
Field Value
world
public bool world
Field Value
worldCreaturesSpawn
public bool worldCreaturesSpawn
Field Value
yellows
public int yellows