Class ProcessManager.MenuSetup.StoryGameInitCondition
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class ProcessManager.MenuSetup.StoryGameInitCondition : ExtEnum<ProcessManager.MenuSetup.StoryGameInitCondition>, IComparable, IEquatable<ProcessManager.MenuSetup.StoryGameInitCondition>
- Inheritance
-
ProcessManager.MenuSetup.StoryGameInitCondition
- Implements
- Inherited Members
Constructors
StoryGameInitCondition(string, bool)
public StoryGameInitCondition(string value, bool register = false)
Parameters
Fields
Dev
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition Dev
Field Value
FastTravel
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition FastTravel
Field Value
Load
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition Load
Field Value
New
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition New
Field Value
RegionSelect
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition RegionSelect
Field Value
StartWithFastTravel
public static readonly ProcessManager.MenuSetup.StoryGameInitCondition StartWithFastTravel