Table of Contents

Class ProcessManager.MenuSetup.StoryGameInitCondition

Namespace
Global
Assembly
Assembly-CSharp.dll
public class ProcessManager.MenuSetup.StoryGameInitCondition : ExtEnum<ProcessManager.MenuSetup.StoryGameInitCondition>, IComparable, IEquatable<ProcessManager.MenuSetup.StoryGameInitCondition>
Inheritance
ProcessManager.MenuSetup.StoryGameInitCondition
Implements
Inherited Members

Constructors

StoryGameInitCondition(string, bool)

public StoryGameInitCondition(string value, bool register = false)

Parameters

value string
register bool

Fields

Dev

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition Dev

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition

FastTravel

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition FastTravel

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition

Load

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition Load

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition

New

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition New

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition

RegionSelect

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition RegionSelect

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition

StartWithFastTravel

public static readonly ProcessManager.MenuSetup.StoryGameInitCondition StartWithFastTravel

Field Value

ProcessManager.MenuSetup.StoryGameInitCondition