Class PlayerSessionRecord
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class PlayerSessionRecord
- Inheritance
-
PlayerSessionRecord
- Inherited Members
-
Constructors
PlayerSessionRecord(int)
public PlayerSessionRecord(int playerNumber)
Parameters
playerNumber int
Fields
ateAnything
Field Value
- bool
carnivorous
Field Value
- bool
eats
public List<PlayerSessionRecord.EatRecord> eats
Field Value
- List<PlayerSessionRecord.EatRecord>
friendInDen
public AbstractCreature friendInDen
Field Value
- AbstractCreature
kills
public List<PlayerSessionRecord.KillRecord> kills
Field Value
- List<PlayerSessionRecord.KillRecord>
peaceful
Field Value
- bool
pearlsFound
public List<DataPearl.AbstractDataPearl.DataPearlType> pearlsFound
Field Value
- List<DataPearl.AbstractDataPearl.DataPearlType>
playerGrabbedTime
public int playerGrabbedTime
Field Value
- int
playerNumber
Field Value
- int
pupCountInDen
Field Value
- int
time
Field Value
- int
vegetarian
Field Value
- bool
wentToSleepInRegion
public string wentToSleepInRegion
Field Value
- string
wokeUpInRegion
public string wokeUpInRegion
Field Value
- string
Methods
AddEat(PhysicalObject)
public void AddEat(PhysicalObject eatenObject)
Parameters
eatenObject PhysicalObject
AddKill(Creature)
public void AddKill(Creature victim)
Parameters
victim Creature
BreakPeaceful(Creature)
public void BreakPeaceful(Creature victim)
Parameters
victim Creature