Class PlayerGuideState
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class PlayerGuideState
- Inheritance
-
PlayerGuideState
- Inherited Members
-
Constructors
PlayerGuideState()
public PlayerGuideState()
Fields
creatureTypes
public List<CreatureTemplate.Type> creatureTypes
Field Value
- List<CreatureTemplate.Type>
forcedDirectionsGiven
public List<KeyValuePair<int, int>> forcedDirectionsGiven
Field Value
- List<KeyValuePair<int, int>>
handHolding
Field Value
- float
hasBeenToASwarmRoomThisCycle
public bool hasBeenToASwarmRoomThisCycle
Field Value
- bool
imagesShown
public List<string> imagesShown
Field Value
- List<string>
increaseLikeOnSave
public bool increaseLikeOnSave
Field Value
- bool
integers
Field Value
- int[]
itemTypes
public List<AbstractPhysicalObject.AbstractObjectType> itemTypes
Field Value
- List<AbstractPhysicalObject.AbstractObjectType>
likesPlayer
Field Value
- float
unrecognizedSaveStrings
public List<string> unrecognizedSaveStrings
Field Value
- List<string>
wantDirectionHandHoldingThisCycle
public float wantDirectionHandHoldingThisCycle
Field Value
- float
wantFoodHandHoldingThisCycle
public float wantFoodHandHoldingThisCycle
Field Value
- float
wantShelterHandHoldingThisCycle
public float wantShelterHandHoldingThisCycle
Field Value
- float
Properties
angryWithPlayer
public bool angryWithPlayer { get; set; }
Property Value
- bool
displayedAnger
public bool displayedAnger { get; set; }
Property Value
- bool
guideSymbol
public int guideSymbol { get; set; }
Property Value
- int
pickupObjectsShown
public int pickupObjectsShown { get; set; }
Property Value
- int
playerHasVisitedMoon
public bool playerHasVisitedMoon { get; set; }
Property Value
- bool
scavTradeInstructionCompleted
public bool scavTradeInstructionCompleted { get; set; }
Property Value
- bool
superJumpsShown
public int superJumpsShown { get; set; }
Property Value
- int
Methods
FromString(string)
public void FromString(string s)
Parameters
s string
HasImageBeenShownInRoom(string)
public bool HasImageBeenShownInRoom(string roomName)
Parameters
roomName string
Returns
- bool
HowManyTimesHasForcedDirectionBeenGiven(int)
public int HowManyTimesHasForcedDirectionBeenGiven(int room)
Parameters
room int
Returns
- int
ImageShownInRoom(string)
public void ImageShownInRoom(string roomName)
Parameters
roomName string
IncrementTimesForcedDirectionHasBeenGiven(int)
public void IncrementTimesForcedDirectionHasBeenGiven(int room)
Parameters
room int
InfluenceHandHolding(float, bool)
public void InfluenceHandHolding(float influence, bool print)
Parameters
influence float
print bool
InfluenceLike(float, bool)
public void InfluenceLike(float influence, bool print)
Parameters
influence float
print bool
ToString()
public override string ToString()
Returns
- string