Table of Contents

Class PlayerGraphics.TailSpeckles

Namespace
Global
Assembly
Assembly-CSharp.dll
public class PlayerGraphics.TailSpeckles
Inheritance
PlayerGraphics.TailSpeckles
Inherited Members

Constructors

TailSpeckles(PlayerGraphics, int)

public TailSpeckles(PlayerGraphics pGraphics, int startSprite)

Parameters

pGraphics PlayerGraphics
startSprite int

Fields

lines

public int lines

Field Value

int

numberOfSprites

public int numberOfSprites

Field Value

int

pGraphics

public PlayerGraphics pGraphics

Field Value

PlayerGraphics

rows

public int rows

Field Value

int

spearLine

public int spearLine

Field Value

int

spearProg

public float spearProg

Field Value

float

spearRow

public int spearRow

Field Value

int

spearType

public int spearType

Field Value

int

startSprite

public int startSprite

Field Value

int

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

newSpearSlot()

public void newSpearSlot()

setSpearProgress(float)

public void setSpearProgress(float p)

Parameters

p float