Class PlayerGraphics.TailSpeckles
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class PlayerGraphics.TailSpeckles
- Inheritance
-
PlayerGraphics.TailSpeckles
- Inherited Members
-
Constructors
TailSpeckles(PlayerGraphics, int)
public TailSpeckles(PlayerGraphics pGraphics, int startSprite)
Parameters
pGraphics PlayerGraphics
startSprite int
Fields
lines
Field Value
- int
numberOfSprites
public int numberOfSprites
Field Value
- int
pGraphics
public PlayerGraphics pGraphics
Field Value
- PlayerGraphics
rows
Field Value
- int
spearLine
Field Value
- int
spearProg
Field Value
- float
spearRow
Field Value
- int
spearType
Field Value
- int
startSprite
Field Value
- int
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newSpearSlot()
public void newSpearSlot()
setSpearProgress(float)
public void setSpearProgress(float p)
Parameters
p float