Class Player.Tongue.Mode
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Player.Tongue.Mode : ExtEnum<Player.Tongue.Mode>, IComparable, IEquatable<Player.Tongue.Mode>
- Inheritance
-
Player.Tongue.Mode
- Implements
- Inherited Members
Constructors
Mode(string, bool)
public Mode(string value, bool register = false)
Parameters
Fields
AttachedToObject
public static readonly Player.Tongue.Mode AttachedToObject
Field Value
AttachedToTerrain
public static readonly Player.Tongue.Mode AttachedToTerrain
Field Value
Retracted
public static readonly Player.Tongue.Mode Retracted
Field Value
Retracting
public static readonly Player.Tongue.Mode Retracting
Field Value
ShootingOut
public static readonly Player.Tongue.Mode ShootingOut