Class Player.SlugOnBack
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Player.SlugOnBack
- Inheritance
-
Player.SlugOnBack
- Inherited Members
-
Constructors
SlugOnBack(Player)
public SlugOnBack(Player owner)
Parameters
owner Player
Fields
abstractStick
public Player.AbstractOnBackStick abstractStick
Field Value
- Player.AbstractOnBackStick
counter
Field Value
- int
increment
Field Value
- bool
interactionLocked
public bool interactionLocked
Field Value
- bool
owner
Field Value
- Player
slugcat
Field Value
- Player
Properties
HasASlug
public bool HasASlug { get; }
Property Value
- bool
Methods
ChangeOverlap(bool)
public void ChangeOverlap(bool newOverlap)
Parameters
newOverlap bool
CheckCircularGrabbing(Player, Player, bool)
public void CheckCircularGrabbing(Player playerToGrab, Player reference, bool slugOnBack)
Parameters
playerToGrab Player
reference Player
slugOnBack bool
DropSlug()
GraphicsModuleUpdated(bool, bool)
public void GraphicsModuleUpdated(bool actuallyViewed, bool eu)
Parameters
actuallyViewed bool
eu bool
SlugToBack(Player)
public void SlugToBack(Player playerToBack)
Parameters
playerToBack Player
SlugToHand(bool)
public void SlugToHand(bool eu)
Parameters
eu bool
Update(bool)
public void Update(bool eu)
Parameters
eu bool