Table of Contents

Class Player.SlugOnBack

Namespace
Global
Assembly
Assembly-CSharp.dll
public class Player.SlugOnBack
Inheritance
Player.SlugOnBack
Inherited Members

Constructors

SlugOnBack(Player)

public SlugOnBack(Player owner)

Parameters

owner Player

Fields

abstractStick

public Player.AbstractOnBackStick abstractStick

Field Value

Player.AbstractOnBackStick

counter

public int counter

Field Value

int

increment

public bool increment

Field Value

bool

interactionLocked

public bool interactionLocked

Field Value

bool

owner

public Player owner

Field Value

Player

slugcat

public Player slugcat

Field Value

Player

Properties

HasASlug

public bool HasASlug { get; }

Property Value

bool

Methods

ChangeOverlap(bool)

public void ChangeOverlap(bool newOverlap)

Parameters

newOverlap bool

CheckCircularGrabbing(Player, Player, bool)

public void CheckCircularGrabbing(Player playerToGrab, Player reference, bool slugOnBack)

Parameters

playerToGrab Player
reference Player
slugOnBack bool

DropSlug()

public void DropSlug()

GraphicsModuleUpdated(bool, bool)

public void GraphicsModuleUpdated(bool actuallyViewed, bool eu)

Parameters

actuallyViewed bool
eu bool

SlugToBack(Player)

public void SlugToBack(Player playerToBack)

Parameters

playerToBack Player

SlugToHand(bool)

public void SlugToHand(bool eu)

Parameters

eu bool

Update(bool)

public void Update(bool eu)

Parameters

eu bool