Struct Player.InputPackage
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public struct Player.InputPackage
- Inherited Members
Constructors
InputPackage(bool, Preset, int, int, bool, bool, bool, bool, bool)
public InputPackage(bool gamePad, Options.ControlSetup.Preset controllerType, int x, int y, bool jmp, bool thrw, bool pckp, bool mp, bool crouchToggle)
Parameters
gamePadboolcontrollerTypeOptions.ControlSetup.PresetxintyintjmpboolthrwboolpckpboolmpboolcrouchTogglebool
Fields
analogueDir
public Vector2 analogueDir
Field Value
- Vector2
controllerType
public Options.ControlSetup.Preset controllerType
Field Value
crouchToggle
public bool crouchToggle
Field Value
downDiagonal
public int downDiagonal
Field Value
gamePad
public bool gamePad
Field Value
jmp
public bool jmp
Field Value
mp
public bool mp
Field Value
pckp
public bool pckp
Field Value
thrw
public bool thrw
Field Value
x
public int x
Field Value
y
public int y
Field Value
Properties
AnyDirectionalInput
public bool AnyDirectionalInput { get; }
Property Value
AnyInput
public bool AnyInput { get; }
Property Value
IntVec
public IntVector2 IntVec { get; }
Property Value
ZeroGGamePadIntVec
public IntVector2 ZeroGGamePadIntVec { get; }