Class Player.BodyModeIndex
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Player.BodyModeIndex : ExtEnum<Player.BodyModeIndex>, IComparable, IEquatable<Player.BodyModeIndex>
- Inheritance
-
Player.BodyModeIndex
- Implements
-
- Inherited Members
-
Constructors
BodyModeIndex(string, bool)
public BodyModeIndex(string value, bool register = false)
Parameters
value string
register bool
Fields
ClimbIntoShortCut
public static readonly Player.BodyModeIndex ClimbIntoShortCut
Field Value
- Player.BodyModeIndex
ClimbingOnBeam
public static readonly Player.BodyModeIndex ClimbingOnBeam
Field Value
- Player.BodyModeIndex
CorridorClimb
public static readonly Player.BodyModeIndex CorridorClimb
Field Value
- Player.BodyModeIndex
Crawl
public static readonly Player.BodyModeIndex Crawl
Field Value
- Player.BodyModeIndex
Dead
public static readonly Player.BodyModeIndex Dead
Field Value
- Player.BodyModeIndex
Default
public static readonly Player.BodyModeIndex Default
Field Value
- Player.BodyModeIndex
Stand
public static readonly Player.BodyModeIndex Stand
Field Value
- Player.BodyModeIndex
Stunned
public static readonly Player.BodyModeIndex Stunned
Field Value
- Player.BodyModeIndex
Swimming
public static readonly Player.BodyModeIndex Swimming
Field Value
- Player.BodyModeIndex
WallClimb
public static readonly Player.BodyModeIndex WallClimb
Field Value
- Player.BodyModeIndex
ZeroG
public static readonly Player.BodyModeIndex ZeroG
Field Value
- Player.BodyModeIndex