Table of Contents

Class Player.BodyModeIndex

Namespace
Global
Assembly
Assembly-CSharp.dll
public class Player.BodyModeIndex : ExtEnum<Player.BodyModeIndex>, IComparable, IEquatable<Player.BodyModeIndex>
Inheritance
Player.BodyModeIndex
Implements
Inherited Members

Constructors

BodyModeIndex(string, bool)

public BodyModeIndex(string value, bool register = false)

Parameters

value string
register bool

Fields

ClimbIntoShortCut

public static readonly Player.BodyModeIndex ClimbIntoShortCut

Field Value

Player.BodyModeIndex

ClimbingOnBeam

public static readonly Player.BodyModeIndex ClimbingOnBeam

Field Value

Player.BodyModeIndex

CorridorClimb

public static readonly Player.BodyModeIndex CorridorClimb

Field Value

Player.BodyModeIndex

Crawl

public static readonly Player.BodyModeIndex Crawl

Field Value

Player.BodyModeIndex

Dead

public static readonly Player.BodyModeIndex Dead

Field Value

Player.BodyModeIndex

Default

public static readonly Player.BodyModeIndex Default

Field Value

Player.BodyModeIndex

Stand

public static readonly Player.BodyModeIndex Stand

Field Value

Player.BodyModeIndex

Stunned

public static readonly Player.BodyModeIndex Stunned

Field Value

Player.BodyModeIndex

Swimming

public static readonly Player.BodyModeIndex Swimming

Field Value

Player.BodyModeIndex

WallClimb

public static readonly Player.BodyModeIndex WallClimb

Field Value

Player.BodyModeIndex

ZeroG

public static readonly Player.BodyModeIndex ZeroG

Field Value

Player.BodyModeIndex