Class OverseersWorldAI.DirectionFinder
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class OverseersWorldAI.DirectionFinder
- Inheritance
-
OverseersWorldAI.DirectionFinder
- Inherited Members
-
Constructors
DirectionFinder(World)
public DirectionFinder(World world)
Parameters
world World
Fields
checkNext
public List<IntVector2> checkNext
Field Value
- List<IntVector2>
destroy
Field Value
- bool
done
Field Value
- bool
matrix
Field Value
- float[][]
minKarma
Field Value
- int
showGateSymbol
public bool showGateSymbol
Field Value
- bool
showToRoom
Field Value
- int
world
Field Value
- World
Properties
DestinationRoomVisisted
public bool DestinationRoomVisisted { get; }
Property Value
- bool
Methods
DistanceToDestination(WorldCoordinate)
public float DistanceToDestination(WorldCoordinate testPos)
Parameters
testPos WorldCoordinate
Returns
- float
ResistanceOfCell(IntVector2)
public float ResistanceOfCell(IntVector2 testCell)
Parameters
testCell IntVector2
Returns
- float
StoryRegionPrioritys(Name, string, bool, bool)
public List<string> StoryRegionPrioritys(SlugcatStats.Name saveStateNumber, string currentRegion, bool metMoon, bool metPebbles)
Parameters
saveStateNumber SlugcatStats.Name
currentRegion string
metMoon bool
metPebbles bool
Returns
- List<string>
StoryRoomInRegion(string, bool)
public string StoryRoomInRegion(string currentRegion, bool metMoon)
Parameters
currentRegion string
metMoon bool
Returns
- string
Update()
getOverseerStoryGoalRoom(string)
public string getOverseerStoryGoalRoom(string currentRegion)
Parameters
currentRegion string
Returns
- string