Class NoiseTracker.TheorizedSource
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class NoiseTracker.TheorizedSource
- Inheritance
-
NoiseTracker.TheorizedSource
- Inherited Members
-
Constructors
TheorizedSource(NoiseTracker, Vector2, CreatureRepresentation)
public TheorizedSource(NoiseTracker noiseTracker, Vector2 pos, Tracker.CreatureRepresentation creatureRep)
Parameters
noiseTracker NoiseTracker
pos Vector2
creatureRep Tracker.CreatureRepresentation
Fields
LASTSOUNDSTRENGTH
public float LASTSOUNDSTRENGTH
Field Value
- float
age
Field Value
- int
creatureRep
public Tracker.CreatureRepresentation creatureRep
Field Value
- Tracker.CreatureRepresentation
noiseTracker
public NoiseTracker noiseTracker
Field Value
- NoiseTracker
pos
Field Value
- Vector2
slatedForDeletion
public bool slatedForDeletion
Field Value
- bool
Methods
Destroy()
NoiseMatch(InGameNoise)
public float NoiseMatch(InGameNoise noise)
Parameters
noise InGameNoise
Returns
- float
Refresh(InGameNoise)
public void Refresh(InGameNoise noise)
Parameters
noise InGameNoise
Update()