Table of Contents

Class NoiseTracker.TheorizedSource

Namespace
Global
Assembly
Assembly-CSharp.dll
public class NoiseTracker.TheorizedSource
Inheritance
NoiseTracker.TheorizedSource
Inherited Members

Constructors

TheorizedSource(NoiseTracker, Vector2, CreatureRepresentation)

public TheorizedSource(NoiseTracker noiseTracker, Vector2 pos, Tracker.CreatureRepresentation creatureRep)

Parameters

noiseTracker NoiseTracker
pos Vector2
creatureRep Tracker.CreatureRepresentation

Fields

LASTSOUNDSTRENGTH

public float LASTSOUNDSTRENGTH

Field Value

float

age

public int age

Field Value

int

creatureRep

public Tracker.CreatureRepresentation creatureRep

Field Value

Tracker.CreatureRepresentation

noiseTracker

public NoiseTracker noiseTracker

Field Value

NoiseTracker

pos

public Vector2 pos

Field Value

Vector2

slatedForDeletion

public bool slatedForDeletion

Field Value

bool

Methods

Destroy()

public void Destroy()

NoiseMatch(InGameNoise)

public float NoiseMatch(InGameNoise noise)

Parameters

noise InGameNoise

Returns

float

Refresh(InGameNoise)

public void Refresh(InGameNoise noise)

Parameters

noise InGameNoise

Update()

public void Update()