Table of Contents

Class NeedleEgg.Shell

Namespace
Global
Assembly
Assembly-CSharp.dll
public class NeedleEgg.Shell
Inheritance
NeedleEgg.Shell
Inherited Members

Constructors

Shell(int, float)

public Shell(int sprite, float flip)

Parameters

sprite int
flip float

Fields

flip

public float flip

Field Value

float

segments

public int segments

Field Value

int

sprite

public int sprite

Field Value

int

uneven

public float[,] uneven

Field Value

float[,]

Methods

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

Draw(SpriteLeaser, RoomCamera, float, Vector2, Vector2, Vector2, Vector2)

public void Draw(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos, Vector2 drwPos, Vector2 rotVec, Vector2 prp)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
drwPos Vector2
rotVec Vector2
prp Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera